![]() She can function well as either leader or member of a mono-water team, and definitely is a fantastic option for a rainbow squad. She excels in the quests, the Metal Parade, and in the arena as well. Her high hit count attack makes her a fantastic BC generator for any team in any location. She has not been available in quite some time, and we currently do not know when she might be back, which is a hit against her, but it’s certainly not enough to drop her at all. Possessing higher stats than any of her fellow Maidens (and, in fact, higher than anyone outside of X&E, combined with the amazing 13 hit-count, Serin comes swinging (shooting?) in at a solid second place. There’s probably a lot of people who expected to find Serin in the #1 spot upon looking at this list, and had I created this a week ago, you probably would have, too. Pros: High stats, good BB + buffs, no evolution, 10 hitsĬons: Annoying dungeon, Leader Skill doesn’t affect self Having a buff combined with an offensive BB at all is something found only on the 6* Starter’s SBBs when it comes to freely available units.Įasily the best free Light unit in the game, can fill a slot as a mono-Light, or in a rainbow squad. While the buffs are not as strong as other, dedicated units might give, they possess the only combination ATK&DEF buff attached to an offensive BB. Their main strength is that they possess an AoE Brave Burst with an ATK and DEF buff on it. They can function as a psuedo-rainbow leader, able to boost the stats of Fire, Water, Earth, and Thunder units, but their are exempt from their own Leader Skill (a unique, albeit disappointing, fact), but can service in a pinch for those with no better leader. While obtaining Estia to unlock the dungeon is an annoying factor, it was not enough to drop them out of the number 1 spot, the main factor being that they are the most solid single unit on the list, and also completely devoid of any evolution materials due to only being a 5*. While sheer stats are not the only thing that makes a unit, the distribution of the stats are very solid, and their hit count is an above average 10. To start off with, their stats are the highest of any unit on this list. Our new favourite couple is not only the newest unit on this list, but also the highest. Low tier is basically a list of units that you should only consider using if you absolutely NEED to fill a slot on a mono-team. Mid is where the useful units go, they might not be fantastic, but they can operate as filler units in a mono-squad. Perhaps they are missing a certain element, or are a niche unit. High tier are units that just dont quite reach top, for one reason or another. Top can fit onto any team and can be useful in your normal squad or in arena. I’ll be splitting these units into four tiers. I did keep an eye on the Tier Lists from r/bravefrontier while making this, but I might not always rank them similarly, as I do have differing opinions, and I’m not weighing niche units as heavily. Niche units would lose points relative to one capable of fitting into any squad. Sheer stats, and the distribution is considered, as is the utility of the unit, and how useful it is in a squad. The tier list is determined on a various amount of factors. Mock units are also being left out, as most of them are highly difficult to obtain. I’m also leaving out the 3* Healers, as the most useful one is the one that resists the dungeon you’re in at the time. I’ve decided to keep them out as they can be almost as tricky (or even trickier) to obtain than rare summon units. While easily outclassed by the more recent rare summon units, they’re solid for a f2p player. Additionally, they have highly useful Leader Skills, and the secondary effects on their SBBs make them very useful. They would all be reasonably highly ranked in his list, because even though their 6* stats are quite low, they still beat these units. Just a few notes: I’ve decided to leave out the starters. (I suppose “Farmable Tier List” is also an acceptable name for this.) I also do not divide them among their types, in order to give players options when they lack enough units for a mono-squad, or are somewhat uncertain when building a “rainbow” squad. This includes most of the viable units that are available outside of the rare summon gate. Most of the tier lists that I’ve found on the internet are just general tier lists, but there’s a large amount of players who are not spending money on this game and are only sitting on a handful of rare summoned units.
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